Love conquers all — except for Chinese gaming regulations, if the recently proposed rules for game content regulation come to pass. The People’s Daily, the official newspaper of the Chinese Communist Party, has recently published a draft list of proposed rules regarding what kind of content can be shown in Chinese video games of various age ratings.
The proposed regulations, which were formulated through a collaborative effort between the Chinese government and Chinese gaming companies such as NetEase, Perfect World Entertainment, and Tencent, would forbid games from depicting plotlines that “encourage romance” or “hint at sexual behavior” in all games while also squashing any scenarios that allow players to be married in games rated for players ages 16 or under.
Depictions of women in video games will also be targeted by the new rules, which dictate that female characters must wear clothing that “[covers] more than three quarters of their breasts.” You can kiss chain-mail bikinis goodbye as well, thanks to the rule that characters should not “wear clothes that are inappropriate for the environment that they are in.”
Although these new regulatory guidelines “are at an initial stage and will need to go through several rounds of consultation before they are implemented,” this nevertheless seems to be the Chinese government’s next step in exerting tighter control over the country’s gaming industry. The move comes following heightened concerns over gaming addiction and “content that promotes violence or ideologies that are not in line with those advocated by the ruling Communist party,” which last year resulted in the suspension of new gaming license approvals, though the suspension has since been lifted.
New NVIDIA driver introduces ultra-low latency mode, sharper scaling for retro games
What you need to know
- A new Game Ready Driver is now available for NVIDIA graphics cards.
- The update introduces an ultra-low latency mode, along with sharper scaling for retro and pixel art games.
- There are also some key performance improvements for several games in this update.
Gamescom 2019 may be sucking up all of the oxygen in the gaming news sphere right now, but NVIDIA is hopping on the train with a new Game Ready Driver, and it’s a pretty major one. This update introduces an option ultra-low latency mode that tweaks how it handles frame buffering, along with sharper scaling for pixel art and retro games. There are also some general improvements tagging along.
First up is the new ultra-low latency mode. This allows players to turn off NVIDIA’s usual pre-rendered frame buffering technique and enable “just in time” fram scheduling. The result, NVIDIA says, is a reduction in latency up to 33 percent.
This new mode can be turned on in the NVIDIA Control Panel under “Manage 3D Settings” and “Low Latency Mode.” You’ll have the following three options to choose from:
- Off: The game’s engine will automatically queue 1-3 frames for maximum render throughput
- On: Limits the number of queued frames to 1. This is the same setting as “Max_Prerendered_Frames = 1” from prior drivers
- Ultra: Submits the frame just in time for the GPU to pick it up and start rendering
Next, for retro and pixel-art games, NVIDIA is adding a beta option in the NVIDIA Control Panel for integer scaling. The option is meant to address an issue with pixelated games where they appear blurry in high-res displays. Using integer scaling instead of linear interpolation, the games will appear much sharper as a result.
You can check out an example of the difference in the image below.
Aside from the above changes, this driver update increases frame rate performance by up to 23 percent across games like Apex Legends, Battlefield V, and Forza Horizon 4, NVIDIA says.
If you have an NVIDIA graphics card, you can grab this update as version 436.02 at NVIDIA’s website now. It’s worth noting that the integer scaling option for pixel-art and retro games is only available for GeForce RTX or GTX 16-series cards.
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