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Gamasutra – Press Releases- Come One, Come All to XSEED Games’ Grand Opening of Heroland; Now Accepting Entry Level Part-Time Heroes

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[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]

Heroland – December 3, 2019 – Pssst, come over here before my supervisors at XSEED Games see me talking to you, part-timer. As MonStar Team All-Star, I’ll be keeping my eyes on you after that vase incident. I ALMOST GOT BLAMED FOR THAT and I’m just an innocent l’il slug. There’s lots to do to get ready for all our new guests arriving today, so stop slacking and start greeting them at the Heroland Docks. You had better make sure they have fun or you’ll have ME to deal with! I’m gonna make myself scarce before my supervisors show up.

 

XSEED Games, the independent-minded publishing brand of Marvelous USA, Inc., is celebrating today’s grand opening for Heroland, the absurdly humorous and ridiculously cute RPG set in a theme park, on the Nintendo SwitchTM system, PlayStation®4 computer entertainment system, and Windows PC. The game is now available with a day 1 physical Heroland “Knowble Edition” for a MSRP of $49.99 at the XSEED Games Store and other participating retailers for PS4TM system and the Nintendo SwitchTM system, and digitally on Nintendo eShop for Nintendo Switch, PlayStation®Store, and Windows PC via Steam, GoG, and the Humble Store by Humble Bundle for $39.99.

Players will take the role of Lucky (not his real name, but nobody seems to care), a decidedly unlucky part-time tour guide at Heroland involved in an unfortunate, and expensive, vase-related incident. Now shackled to his part-time job until he pays off his debt, Lucky must continue to help guests explore dungeons, beat up baddies, and become legendary heroes while he assists from the sidelines and offers guidance. Released in Japan as WORK x WORK and created by key developers from MOTHER 3, Legend of Mana, and Fantasy Life, this tale of princes and pixels is told by over 20 quirky characters with a new take on classic-RPG-style combat.

About Heroland

Welcome to Heroland—a bright, tropical theme park resort where guests partake in an authentic RPG-styled adventure, exploring dungeons, beating up baddies, and become a legendary hero! Unfortunately, the role-playing becomes reality when Lucky, an unexceptional part-time tour guide, and his guests such as Elric, the spoiled fallen prince of the Knowble Kingdom, unintentionally begin unraveling Heroland’s dark history. Now it’s up to Lucky, Elric, and a ragtag team of tourists-turned-heroes to save Heroland (and the world!).

Heroland is directed by Takahiro Yamane (Fantasy Life), written by Nobuyuki Inoue (MOTHER 3, Legend of Mana), set in a colorful 2D world created by Nobuhiro Imagawa (MOTHER 3, Legend of Mana), and jam-packed with Tsukasa Masuko’s (Shin Megami Tensei) whimsical tunes. The esteemed team brings an unforgettable adventure filled with unique heroes including overzealous knights, high school girls, pretentious princes and a nihilistic otter (or is he human?!). And no adventure set in a theme park would be complete without a curious cast of monsters including cute little slugs, selfie-obsessed skeletons and man-eating broccoli—who also happen to be co-workers.

Published by XSEED Games for the Nintendo SwitchTM system, Windows PC, and PS4TM system, Heroland launched on December 3 in North America. This game has been rated “T for Teen” by the ESRB. More information on the game can be found at the recently launched product site at www.discoverheroland.com. The title will be released in Europe at a later date by Marvelous Europe.

More information about XSEED Games’ products can be found at www.xseedgames.com. Fans can also follow XSEED Games on Facebook, Twitter, Instagram, Twitch and get in depth info from their developer blog on Tumblr.

About XSEED Games

XSEED Games is the independent-minded publishing brand of Marvelous USA, Inc., a wholly owned subsidiary of Marvelous Inc., which is a publicly traded company listed in the First Section of the Tokyo Stock Exchange. Formed in 2004 and located in Torrance, California, XSEED Games publishes interactive entertainment content for PC and consoles from the Marvelous portfolio as well as from a wide variety of third-party partners. Whether it’s Marvelous properties such as STORY OF SEASONS (Bokujo Monogatari), SENRAN KAGURA, and Rune Factory, or third-party titles such as AKIBA’S TRIP and  the Corpse Party series, XSEED Games has grown its reputation among gamers with its critically acclaimed localizations and commitment to fans, remaining ever dedicated to its “indie spirit, player-first” approach.

 



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To the Edge and beyond

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Reading Time: 4 minutes

Above: Microsoft’s Edge browser.

BitDepth#1233 for January 23, 2020

A rewrite of Microsoft Edge using the Chromium browsing engine was released to wide distribution on January 15, as the company doubled down on efforts to push Internet Explorer (IE) off a digital cliff, a browser they worked hard to embed into general Internet use.

As the company has since discovered, nothing may succeed like success, but nothing else is as effective at hobbling future innovation. Internet Explorer, a wildly out-of-date browser lagging behind in almost every modern Web standard, simply refuses to die.

In 2002, IE had 95 per cent of the browser market. By 2014, it had 20 per cent of the global market share for browsers. In 2019, it was holding on at 7.4 per cent.

From one perspective that’s a slow, steady dive into oblivion. If a plane descended at that rate, you wouldn’t notice it at all. From another point of view, it seems perfectly reasonable to ask why anyone is using it at all, most of two decades into a new century.

As a benchmark, consider this. Apple’s Safari had 4 per cent of the market in 2019. There are almost twice as many IE users than there are people browsing with iPhones and Macs.

To be fair, most of those IE users aren’t sipping lattes while they tap away at their novel or browse Instagram, they are open on the screens of harried cubicle dwellers waiting on Web apps coded before they were born to hesitantly appear.

There are so many Web apps created for business that depend on IE’s existence that after Microsoft boldly declared that it was shipping Windows 10 without the ancient browser, the company quietly let its corporate clients know that they would still have access to IE.

South Korea passed a law in 1999 that required bankers and retailers to use digital certificates issued by Microsoft – which are only available in IE.

Similar links, enforced as if they were actual laws, have kept It departments linked to IE for the last two decades.
Proving that the dictates of law are roughly equivalent to the stubbornness of large companies, even those who should know better.

The new Edge replaces the version introduced in 2015 using a Microsoft built browsing engine. The new version uses the open-source Chromium. That’s great for open-source generally, which will benefit from Microsoft’s contributions and frees the company to build value into its new browser.

A July 2019 Windows blog outlined a critical vision for the new Chromium Edge – nothing less than 100 per cent compatibility with IE 11. As many as 36 per cent of Microsoft’s corporate users are still using Windows 7 and are bouncing between a modern browser and IE 11.

Edge relaunches with an impressive collection of extensions.

Nothing less than full, flawless backward compatibility is going to get any of those customers to upgrade. For users without those concerns, the new Edge is a frisky, friendly puppy.

On first launch, it offers to import your Chrome settings, asks politely to be your default browser and then offers to sync with other versions of itself. I pressed it into use on Android and Mac OS. You can also install on Windows versions (10, 8, 7) and iOS.

A Windows ID allowed me to sync the two browsers with no effort beyond logging in. Behind the scenes, Edge works much like Chrome, since both are based on the same code base. Chrome’s most notorious characteristic is the spawning of a host of Renderer and Helper apps for each open window or tab.

All browsers have to handle these tasks, and separating the processes makes it easier to just quit an unresponsive window without having to restart the entire browser. Since I routinely abuse web browsers by leaving dozens of tabs open, the efficiency of this process is important to me.

Chrome’s processes are notoriously leaky, grabbing more memory and processor power than they should and sometimes gobbling up all the available resources on a running system. Edge seems a bit tidier in its handling of multiple windows as processes, but that’s something I’ll need to keep an eye on for a few weeks to be sure about.

Is Edge a necessary browser? For Microsoft it is, particularly if it wants to be faithful to a hefty part of its legacy corporate business.

For everyone else, its developers will have to demonstrate an eagerness to push browser performance and fidelity to web standards it hasn’t shown since the great showdown with Netscape’s Navigator in the first browser war of 1995.

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