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Fortnite sales down by a third as online spending drops across gaming



Fortnite, and mobile games in general, are no longer growing

Spending on mobile games has seen an unexpected decline in the last 12 months, as the whole of gaming experiences a drop in revenues.

Ninja's not a pro at everythingNinja rage quits Keemstar’s Minecraft Monday as viewer figures beat Fortnite

Fortnite is the top-grossing video game on any console and it has been for well over a year now, but proportionally it’s not doing nearly as well as it was.

According to new figures from research group SuperData full year earnings from Fortnite were down 38% from May 2018, to $203 million, which is described as ‘far off from its peak’. Although December 2018 was the game’s strongest month ever, when it earned $69 million and was downloaded 5.2 million times.

Tales of Fortnite’s slow decline have been around for a while now, with recent data showing that Minecraft has overtaken it in terms of popularity, but the most interesting thing about SuperData’s figures is that it shows overall digital game spending is down across every platform.

People are suddenly spending less on video games

FIFA Ultimate Team was also down year-over-year, to $93 million, although direct comparisons are difficult thank to the influence of the World Cup last year.

Despite being written off by many PlayerUnknown’s Battlegrounds sold 4.7 million copies during the year, although it didn’t make the top 10 for any format and neither did EA’s Apex Legends.

Meanwhile, the Chinese setting for Total War: Three Kingdoms has seen the franchise achieve its biggest hit ever, almost beating Fortnite in terms of digital revenue on the PC with an estimated $62 million.

More: Gaming

Worldwide, people spent $8.7 billion on digital games over the last year, on consoles, PC, and mobile. That sounds a lot but it’s down 4% on last year, with mobile down as much as 6% overall – which is a problem when mobile is bigger than console and PC combined.

SuperData offers no explanation for the drop, although it has been a while since a new mobile game has had the same impact as evergreens such as Candy Crush Saga, Clash Of Clans, and Pokémon GO.

That may create an opportunity for the recent Harry Potter: Wizards Unite, although it remains to be seen if it can reverse the trends of the last year.

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NetEase Games and 24 Entertainment announce multiplayer combat game Naraka: Bladepoint for PC




Naraka: Bladepoint

Publisher NetEase Games and developer 24 Entertainment have announced multiplayer combat game Naraka: Bladepoint for PC. It will launch in 2020.

“In Naraka: Bladepoint, players will feel every attack and utilize everything in their skillset and armory to achieve victory,” said Naraka: Bladepoint producer Ray in a press release. “Our teams have created something visually stunning and instantly appealing to fans of multiplayer online combat, and we can’t wait to share more details on Naraka: Bladepoint in early in 2020.”

Here is an overview of the game, via its Steam page:


Naraka: Bladepoint offers close-range action set on the mysterious Eastern region called Morus. The game features a boundless movement system that allows players to climb, hang, and even parkour. With an aim-at-whatever-you-want grappling hook and a sophisticated yet beginner-friendly combat system involving accessible block & parry mechanics, Naraka: Bladepoint is designed to provide a brand-new experience of melee combat and world exploration. Integrating Eastern aesthetics and philosophy, Naraka: Bladepoint presents a forsaken realm of splendid landscapes as well as inexplicable enigmas.

Crimson Night

“I woke up lying in a mass of flowers, screaming red SOULBLOOM. Bleak sky, blood-tinted sun. Metallic breezes. How pleasant.

This is Morus, a place forsaken, but never forgiven. No Law. No Regulation. I can do anything and be anyone. In the bloodshed, a warrior. In the shadows, an assassin. Death is always a whisper away. There’s no escape. It might be heaven, but it’s always NARAKA.

I’m the HUNTER; I’m the PREY. Temple, forest, hill. Wind trembles. Peril pervades. Axe, sword, spear. Weapons collide, bodies slain. MORTALITY might bring me here, but DEATH will never take me away.

Days I spent in killing. A hundred; lives I claimed with pleasure. A thousand. Off the Cliff, over the Wall. Beyond the Edge; I am UNCHAINED. Matched opponent? I met none. I was, I am, and I will always be the KILLER. I was only steps away from the treasure, and a grappling hook kissed my heart. An excruciating pain, a fountain of blood; A FAILURE.

And then I wake up, lying again in a mass of flowers, screaming red SOULBLOOM. Bleak sky, blood-tinted sun. Metallic breezes. I feel the LUST, for blood and revenge.”

—-Crimson Night

Key Features

  • Unchained Combat System – Free Map Interaction and Grappling Hook. Explore this cruel world. Climb. Hang. Grapple. There is NOTHING to stop you, and NO PLACE you can’t reach. Engage your enemy. Stealth or Assassination, Challenge or Duel, You do WHATEVER IT TAKES to survive.
  • Unique Block & Parry Mechanics – No Defense or Block Button. Between Life and Death, the THRILL. Against Blades and Edges, the HEARTBEAT. It’s All About the TIMING.
  • Stunning Eastern Art Style – Poetic Yet VIOLENT. Mysterious But ENCHANTING. A Forsaken Eastern Realm UNFOLDS.

Watch the announcement trailer below. Visit the official website here.

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