the July 2nd New update with the new Mastery system, Mastery set, Mastery pass is out what is this all about I’m sure many are asking today, this looks to be a new fun Platform in the MTG Arena game.
Fandomfare is Excited to try this out and can hardly wait to read the reviews of this new Mastery platform
Magic Arena The New Platform will be asI understand it both Free and pay with a mastery pass system here is how it works according to the MTGA forums
What is the Mastery System?
The Mastery System is a way for players to earn experience and unlock rewards by playing Magic: The Gathering Arena.
What’s the difference between “Account Mastery” and “Set Mastery”?
Players complete the Account Mastery system as part of the new player experience, which unlocks the 15 starter decks as well as certain cosmetics. With Core Set 2020, we’ve expanded this system to now include Set Mastery system which will be specific to to each new Standard set on Magic: The Gathering Arena.
Does the Mastery System cost anything?
All players receive access to the Account Mastery and standard Set Mastery at no additional cost. Players can unlock additional rewards for the Set Mastery by purchasing a Mastery Pass.
Does the Mastery System ever reset?
The Account Mastery is part of our new player experience and may only be completed once. Your Set Mastery level and rewards will reset with the release of every new Standard set on MTG Arena.
Pay to Play is a good concept for some platforms I think its been our Experience those who have something invested take far more pride in the play on the platform
How long is each Set Mastery available?
Set Masteries are available for the most recent Standard set, starting on the day the set is released and ending when the next set is released.
How do I earn rewards?
By playing! Every time you complete a daily quest, and for your first three daily wins you’ll receive experience points towards your current Mastery level. Additional XP may be available through special events or promotional items (such as codes). As you level up, you’ll receive rewards based on your current level.
What rewards can I earn?
All players can earn up to 36 booster packs from the most recent set, as well as 5 mastery orbs that can be used to unlock certain card styles. Additional rewards are available for players who have purchased a Mastery Pass.
What happens when a new set is released on MTG Arena?
When a new set is released on MTG Arena, a new Set Mastery reward track becomes available and your Set Mastery level is reset to 1.
Can I complete older Set Masteries?
There is currently no plans to allow players to complete Set Masteries for older sets. While you will keep any rewards you may have received from the previous Set Mastery, you will not be able to unlock any remaining rewards once the Set Mastery is no longer available.
What is the “Mastery Pass”? How is different than the Mastery System?
While all players have access to the base Mastery System, the Mastery Pass is an optional way for players to earn additional rewards through Set Mastery.
How much does the Mastery Pass cost?
The Mastery Pass can be purchased for 3,400 gems. Players can earn gems through rewards in certain events, or by purchasing them directly from the store.
What do I receive when I purchase the Mastery Pass?
All players who purchase the Mastery Pass will automatically receive the common Element Cat pet, as well as the Chandra, Flame’s Fury avatar and card sleeve. Additionally, you will receive all the Mastery Pass rewards based on your current level, including any rewards from earlier levels you have not received.
What else is included in Mastery Pass?
In addition to the common Element Cat pet and the Chandra, Flame’s Fury player avatar and card sleeve, the Mastery Pass includes additional rewards players can earn as the level up. These rewards include up to 20 additional boosters, 2000 gems, Uncommon and Rare versions of the Element Cat, 5000 gold, 20 card styles, premium card sleeves, and more. In short – a lot!
If I purchased a Mastery Pass, what happens when a new Set Mastery is released?
Each Mastery Pass is tied to a specific Set Mastery. Once a new Set Mastery is released, the older set (and it’s corresponding Mastery Pass) will no longer be available.
Last But not least for those with Question here is a List of FAQs already
What’s all included in the Set Mastery system?
The following rewards are available to all players to earn as part of the Set Mastery system:
x36 M20 booster packs
x5 Set Mastery Orbs (each can be redeemed for card styles on the Set Mastery Tree).
For players who purchase the Mastery Pass, the rewards they can earn are expanded to include:
The Elemental Cat, the Chandra, Flame’s Fury avatar, as Chandra Mastery Pass card sleeve
20 booster packs (x5 GRN, x5 RNA, x5 WAR, x5 M20)
20 Card Styles
25 Set Mastery Orbs (each can be redeemed for card styles on the Set Mastery Tree)
10 Mythic Rare ICRs
5 Planeswalker Cards from the Core Set 2020 Planeswalker Decks
Uncommon and Rare Elemental Cat visual upgrades.
Exquisite Chandra Card Sleeve (Exquisite = Card Sleeve with VFX)
How many levels are there in the Core Set Mastery?
The Core Set Mastery goes up to Level 100. All players receive rewards through Level 72, while players with the Mastery Pass will receive rewards up to Level 100.
Why the difference?
Because we wanted all players to be able to receive the same number of rewards as they did from the Weekly Rewards, and we wanted players to do so at regular intervals (in the case of Core Set 2020, every other level). We didn’t want to add artificial space between player rewards just so we could say “all players receive rewards up to Level 100”.
Even if you don’t purchase the Mastery Pass, you can still gain experience and levels up to Level 100. Since the Mastery Pass gives rewards up to your current level, if you decide to purchase the Mastery Pass later you won’t be behind on XP or Levels. Whether you purchase the Mastery Pass at Level 1, Level 40, Level 73, whenever, you will receive all the rewards from the previous levels (up to your current Level) that you haven’t already received.
Is the XP needed to level linear or exponential (e.g. does it take more XP to go from Level 99 – 100 when compared to Level 1 – 2)
Linear. The amount of XP needed to advance from Level 1 – 2 is the same amount of XP needed to advance from Level 99 – 100.
How do I earn XP?
The primary way for players to earn XP is through Daily Quests (the same ones we have now, but with XP as an additional reward) as well as the your first three wins each day (again, added to the existing Daily Win rewards).
Wil there be any other ways to earn XP besides Daily Wins and/or Quests?
Beyond Daily Wins and Daily Quest rewards, we are planning for XP to be available through certain event rewards (such as future Chronicles) or from promotional items (such as codes).
What’s in the Core Set Mastery Tree?
The Core Set Mastery Tree has a variety of card styles from M20, ranging from Common to Mythic Rare. Like the new player Mastery Tree, there is a path for each of the five colors of mana, and an option for each of the color pairs.
The Set Mastery Orbs allows for players to pick which rewards they want the most first.
Will there be any other ways to earn Mastery Orbs for the Set Mastery Tree?
As of now, we only plan for Set Mastery Orbs to be available through the Set Mastery tracks.
How does this compare to the previous Weekly Rewards? / Does this mean players who don’t purchase a Mastery Pass will be receiving less?
To be as explicit as possible: We intend for players to be able to receive the same number of booster packs with the Set Mastery as they did from Weekly Rewards. We’ve also added the Set Mastery Orbs as an additional reward, but this did not impact how we calculated the number of booster packs.
The Mastery Pass does provide more rewards for players, but we’re not decreasing the amount of earnable rewards for players who decide not to purchase it.
Will there be a Set Mastery for every Magic: The Gathering set on MTG Arena?
We plan to provide a Set Mastery for each new Standard set released on MTG Arena.
Will you be making any changes to the Set Mastery system for future sets?
Speaking candidly… probably! This is a new system for us, and we know players are going to have feedback and suggestions once they get their hands on it. While we hope you enjoy what it already has to offer, we’re ready to go through some iterations to make sure the rewards and experience “feels right” for our players.
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25 Years Ago, in the world of video gaming it was, to put it mildly, a “fantastically exciting time” to be playing video games and to think to yourself “What is coming next?” “What will the next Mario game look like on a new next-generation console?”.
The year would have been 1994 at the time of writing this piece and we had been enjoying (and in some cases not) some of the most amazing games of all time during what I call the “16-Bit Era” of games. At least, in my opinion, that is. SEGA’s Mega Drive (Genesis for any American readers) had been a big success for its creators and went toe to toe with Nintendo’s Super Nintendo (Super Famicom if you happened to be in Japan).
We had been treated to some astonishing games up until this point with the likes of Super Mario World, Sonic The Hedgehog 2 a few iterations of Street Fighter 2 (Turbo and Special Championship Edition’s, etc). We had Super Metroid, Super Soccer (ok maybe not that one!) and we had just got a glimpse of the future with games such as Star Wing (Star Fox for readers outside of Europe) and Virtua Racing. These showed the way with Polygons making the graphics we saw on screen whilst playing these games and things looked 3D…remember when 3D gaming was all the rage? I certainly do!
In the Arcades, we were starting to see games that would hit home consoles in the coming years. Big titles such as Ridge Racer which made Virtua Racing look very primitive and Tekken which made you think “If only Street Fighter 2 was like this!”. Then… we began to hear about some exciting “Super Consoles” that would appear on store shelves in Japan at the end of 1994. Those would be the Saturn from SEGA and a newcomer was about to enter the world of video gaming… Sony. The PlayStation would be in the hands of Japanese gamers by December of 94.
Little did we know at the time the PlayStation would turn out to be a major big hit for Sony! Now some of the amazing looking experiences you had in the Arcades when you played the likes of Ridge Racer and Virtua Fighter were coming home on these new “Super Consoles”. In future articles, I will go into more depth about both the SEGA Saturn and Sony’s PlayStation. It would be a couple more years until Nintendo would release its challenger to what I call the “32-Bit CD-ROM Era”… the N64! The N64 wouldn’t follow what SEGA and Sony did and be a 32-Bit CD-ROM console, however, Nintendo stuck with Cartridges which at the time seemed a very odd thing to do especially given how much larger the games could be on a CD-ROM rather than a traditional ROM Cartridge. This, in my opinion, was a pretty bad move by Nintendo as it hampered Developers when it came to content. Often they would have to cut content out of the N64 version. 1 Such example that I knew back in the day was FIFA 98. Its play by play Commentary from the Legendary John Motson was incredibly limited when compared to the same game released on Nintendo’s competitor’s hardware.
To finish up, it is unbelievable to think that the Sony PlayStation and SEGA Saturn are about to turn 25 years old at the end of 2019. Where has the time gone? What do you remember when someone mentions games from 1994? Did you remember hearing about the “Super Consoles”? Oh and RIP Commodore. They went bankrupt in April of 1994 and I remember being very sad as a young boy who spent a lot of his childhood playing games on a Commodore 64 and being wowed by the Commodore Amiga 500.
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