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Cannabis and Gaming to XR & More

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Soledad O'Brien and Jean Case - Be Fearless - 2019 Session - Photo by Mike Jordan/Getty Images for SXSW

From March 13-21 explore common threads between fields like the cannabis and gaming industries, experiential storytelling, and politics as part of the SXSW Conference. Participate in various formats of programming like panels, workshops, Keynotes, and Featured Speakers that dive into the worlds of climate change and affecting social change as well as sports and mixed reality.

Of our 20 Tracks of programming, the nine Convergence Tracks spotlight the connection that business, tech, and culture have when they come together. Programming in any Convergence Track is open to all SXSW Badge types.

Don’t miss your chance to be a part of SXSW 2020 – registration opens August 1, 2019. Stay tuned for more programming announcements coming Fall 2019 and learn more about the Convergence Tracks below.

Have a great session idea for 2020? We want to hear all about it – enter your idea into the PanelPicker® before the July 19 deadline!

Convergence Tracks

Cannabusiness

Learn about the technological, cultural, financial, legal and political ecosystems that are defining the cannabis-focused enterprises of both today and tomorrow. The Cannabusiness Track includes content that will appeal to more experienced professionals in this rapidly evolving industry, as well as to newcomers who are just starting to enter this space.

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Climate & Social Action

The Climate & Social Action Track highlights innovations that contribute to a more socially equitable and environmentally sustainable world. With updated studies putting climate change front and center in the global conversation, leaders and scientists from a variety of organizations will cover their challenges and successes in trying to affect lasting positive social, economic, and environmental change.

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Connection & Culture

New for 2020, the Connection & Culture Track addresses the challenges of interpersonal relationships in a world that too often favors online interactions. Along with examining how we connect with each other, this track also covers the arts via food, style, and other endeavors that unite us on a cultural level.

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Experiential Storytelling

The Experiential Storytelling Track investigates how new and experimental strategies are redefining and re-imagining the methods in which creators develop cutting-edge narrative structures. While blending more traditional methods of storytelling with technology-enhanced mediums, audiences can explore new worlds and experiences.

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Gaming Industry

New for 2020, the Gaming Industry Track examines the exponentially-increasing influence that the making, marketing, and distribution of video games is having on international culture, tech businesses, and traditional entertainment media including film and music.

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Government & Politics

The Government & Politics Track aims to discuss issues that affect the lives of all citizens. Topics focus on questions surrounding technology regulation, livable cities, privacy issues, and the challenges of maintaining civil engagement in the age of social media. These sessions also address the difficulties of creating policies that encourage competition and economic growth while balancing legacy systems.

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Media & Journalism

The Media & Journalism Track explores how the process of news, analysis, and content distribution are being impacted by technology and society. These sessions also examine the fast-changing media industry landscape, as older institutions and newer organizations battle for consumer attention.

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Sports

The Sports Track explores the future of game-playing from a cultural, philosophical, and technological perspective. Topics will include how esports is challenging our traditional understanding of competitive athletes, big data’s role in revolutionizing various areas within the sports industry, and reimagining the state of fan engagement.

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XR

Focusing on current capabilities with immersive interfaces, the XR Track explores where these mind-expanding systems are heading. Also referred to as Extended Reality, XR covers virtual reality (VR), augmented reality (AR), and mixed reality (MR). Formerly known as VR/AR/MR, this track complements the Virtual Cinema programming.

Learn More

Explore all 20 Tracks of the SXSW Conference for Interactive, Film, and Music programming.

PanelPicker Proposal Information

PanelPicker® is the official SXSW user-generated session proposal platform developed to encourage the community to pitch their proposals for our daytime conference programming. This easy, two-step online process allows the SXSW community to have a voice in what creative and thought-provoking programming is scheduled for the event.

Read the PanelPicker FAQ for important information about SXSW, the PanelPicker entry process, and valuable tips. Propose 2020 SXSW session ideas through PanelPicker® before the deadline on July 19 at 11:59pm PT.

Enter Your 2020 Session Idea

Attend SXSW 2020

Planning to join us for SXSW from March 13-22, 2020? Register to attend and book your housing on August 1, 2019. Stay up to date on SXSW 2020 news by following us on Facebook, Twitter, and Instagram.

Featured Image by Mike Jordan/Getty Images for SXSW



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Gaming News

All the new games announced at Google Stadia Connect- Technology News, Firstpost

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Google Stadia is preparing to launch in November and it has been unveiling the games coming to the platform since its first official announcement. While during E3 2019, we got to know more about the monthly plan and details about Google’s game streaming service, the Gamescom 2019 presentation was all about the unannounced games that are making its way to Stadia.

Gamescom 2019: All the new games announced at Google Stadia Connect

Google Stadia Connect. Image: Google.

Google Stadia is a game streaming service that will take care of all the processing and rendering of graphics on its end while streaming all the gameplay to users on any supported device. Essentially, users won’t require powerful gaming PCs or consoles to play their favourite games.

Subscribers will be able to stream games at 4K resolution with HDR quality at a frame rate of 60 fps and 5.1 surround sound at a monthly fee of $10 for the Stadia Pro subscription. They’ll need a minimum internet bandwidth of 35 Mbps while Google recommends a minimum of 10 Mbps to stream at 720p resolution at a frame rate of 60 fps and stereo sound. A base version will be launched next year that will allow users to stream and play games at 1080p and 60 fps.

At its Gamescom 2019 presentation, Google announced many titles from several big publishers including exclusives. The following games were announced.

  • Attack on Titan 2: Final Battle
  • Cyberpunk 2077
  • Destroy All Humans
  • Gods and Monsters
  • Kine
  • Orcs Must Die 3 (Exclusive)
  • Superhot
  • Watch Dogs: Legion
  • Windjammers 2

For a list of the games already announced for the platform, head over to our complete coverage of all the details about Google Stadia.

Find our entire collection of stories, in-depth analysis, live updates, videos & more on Chandrayaan 2 Moon Mission on our dedicated #Chandrayaan2TheMoon domain.



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