Apple Arcade, the company’s new subscription games service, is launching on Sept. 19 on iOS 13. For $4.99 per month, subscribers will have access to Apple’s catalog of more than 100 games. During its special presentation on Sept. 10, Apple showcased three of those games: two exclusives — Capcom’s Shinsekai: Into the Depths and Q-Games’ Frogger in Toy Town — and an Apple Arcade version of developer Simogo and publisher Annapurna Interactive’s anticipated Sayonara Wild Hearts. But following the event, Apple revealed more of the games that’ll debut on Apple Arcade — and it’s a pretty exciting list.
Alongside the three games shown on stage, Apple announced new games from Sega, Square Enix, Devolver, and Ubisoft. Here’s the full list, straight from Apple:
Ballistic Baseball, from Gameloft, is an action-packed arcade baseball game that captures the intense battle between pitcher and batter in live head-to-head multiplayer matches.
ChuChu Rocket! Universe explodes as Sega launches the beloved ChuChus into a universe of strange and wonderful planets with over 100 mind-bending puzzles.
In Exit the Gungeon, from Devolver, players must escape a collapsing hell dungeon as increasingly perilous obstacles and opponents stand in their way.
Overland, from Finji, is a post-apocalyptic road trip adventure where players fight dangerous creatures, rescue stranded travelers and scavenge for supplies to survive.
Pac-Man Party Royale, from Bandai Namco, is a brand-new arcade experience featuring a four-player Battle Mode where the last Pac-Man standing wins.
In Projection: First Light, from Blowfish, players follow the adventures of Greta, a girl living in a mythological shadow puppet world as she embarks on a journey of self-enlightenment, helped by legendary heroes from ancient cultures along the way.
In Rayman Mini, from Ubisoft, Rayman has been reduced to the size of an ant! Players use insects, mushrooms and plants to run through the world as quickly as possible or try over and over again to achieve the perfect score.
In Shantae and the Seven Sirens, from WayForward, players explore a vast sunken city and battle the Seven Sirens in the Half-Genie’s most thrilling adventure yet.
Skate City from Snowman brings the heart and soul of street skating to life with multi-touch controls as city streets become the ultimate skater playground.
In Sneaky Sasquatch, from RAC7, players live the life of a Sasquatch and do regular, everyday Sasquatch stuff like sneaking around in disguise, raiding coolers and picnic baskets, playing golf and more.
Steven Universe: Unleash the Light is an original Cartoon Network game, co-written by Rebecca Sugar, where players pick their favorite characters, choose which Gems are in their party, unlock awesome new abilities and equip alternate costumes in the ultimate mobile role-playing game (RPG).
Super Impossible Road, from Rogue Games, is a futuristic, high-speed racing game where players master hairpin turns on courses that twist and coil over beautiful galactic backdrops.
The Bradwell Conspiracy, from Bossa, is a beautifully stylized conspiracy adventure thriller with a humorous twist.
In The Enchanted World, from Noodlecake, players help a young fairy piece together a magical world torn apart by dark forces.
Various Daylife, from Square Enix, is a brand-new RPG from the creators of Bravely Default and Octopath Traveler. In the year 211 of the Imperial Era, players explore a newly discovered continent while living life to the fullest in the city of Erebia.
Notable among the list is Sega’s follow-up to ChuChu Rocket!, a niche and beloved Dreamcast game released originally in 1999. Developer WayForward is also adding to a beloved franchise with Shantae and the Seven Sirens, which follows up 2016’s Shantae: Half-Genie Hero. A riff on Enter the Gungeon is coming from Devolver with Escape the Gungeon — though we don’t have much to go on from the blurb and screenshot. (It does look like it may be a vertical platformer.) There’s a pretty wide range of games on this shortened list, with plenty of games that have small but supremely dedicated fanbases — ChuChu Rocket! fans, today is your day.
A subscription to Apple Arcade will cost $4.99 per month, offering unlimited access to more than 100 games on offer. A single subscription will include access for up to six family members, according to Apple. Apple Arcade will launch with a one-month free trial, too, with the catalog expanding to — and later, beyond — 100 games “in the coming weeks as new titles are introduced.” More games will be added to the subscription service each month.
Each of the games will be playable online and off. Games have a variety of controller options, with some supporting Xbox and PlayStation 4 controllers as well as touch controls.
Apple Arcade is available on Sept. 19 on iPhone, iPad, iPod touch, Mac, and Apple TV. It’ll come to iPadOS and tvOS 13 on Sept. 30, and to macOS Catalina in October.
No Female Character in CoD: Modern Warfare?
The Call of Duty: Modern Warfare Multiplayer Beta has been in full swing for a couple of days now. While the game has received slack because of some unconventional design choices, it still is a core Call of Duty experience which i think most people would enjoy. However, while playing the beta, i couldn’t help but notice the lack of female characters in the multiplayer game modes. This was rather strange since Infinity Ward had announced earlier that the game would have playable female characters. Usually, these characters are much more nimble and really help if you prefer a faster playing style.
So, i went on over to twitter to ask if these characters had been removed for some reason. However, what i got in response was a bunch of dismissive, sexist and misogynistic replies saying that the game is better without females anyway. This sad state of affairs snapped me back to the reality of how inclusivity is actually frowned upon in the core video game community.
Inclusivity in video games has always been a massive point of debate throughout the history of games. While most people would agree that all forms of art and media should be inclusive enough for everyone, things have not been so smooth for the video games industry to adopt this mindset. The ‘hardcore’ gaming community, sadly, just isn’t ready to accept any change that pushes us towards the greater good.
Every time game developers try to include women and minorities in their games just to make them more relatable and inclusive for everyone, they are met with review bombs and other forms of unjustified criticism from the core ‘gamers’. It is actually pretty bonkers to see how far people are willing to go just to undermine something that does not affect them or their experience in any way.
Sadly, this bad behaviour isn’t just limited to the video game community. We’ve seen some really bad cases of sexism in the gaming industry during recent times as well. However, slowly but surely, things are moving in the right direction. For example, we’re seeing better working conditions for women in the industry thanks to a lot of hard work and bravery from these women.
Female Protagonists in Games are actually good
We’re also seeing video games being much more inclusive. From Cyberpunk 2077 not having a binary gender option for character creation to Gears 5 moving to a female protagonist for the first time in the series, things are moving in the right direction. However, if you think that these changes are hindering your experience in any way, you’re wrong. You can still choose to play as a white male in Cyberpunk 2077 and the majority of video games still have male protagonists in them.
However, some of the best video games of recent times like Horizon Zero Dawn, Tomb Raider, Gears 5 and the upcoming The Last of Us 2 all have female protagonists. So, saying that having a female lead in a game would somehow make it worse is just not true, whether you like it or not.
Call of Duty: Modern Warfare and why it is important for games to be more inclusive
Recently, when Infinity Ward announced that Call of Duty Modern Warfare will include playable female characters, it was met with the same unjustified criticism. This is not the first time we’ve seen this though and people are just used to it at this point. Back when Battlefield V was announced with Female characters, people had the same reaction. However, people need to realise that video games are a form of art and the right of expressing that art in any way or form is in the hands of the artist.
Video games have never been about being historically accurate. If you wanted that, you could watch a historical documentary instead. Video Games are meant to be fun and relatable. They’re played by millions of people around the entire world. If these people around the world don’t feel like they are a part of this magical universe that a developer has conjured up for them, then what is the point of art anymore? No other form of media can connect us with the characters it has like video games because for a brief moment in time, games make us feel like we are that character.
The ability to see yourself in the character you’re playing is probably what sets video games apart from everything else as an art form. This is especially true for multiplayer games, which brings us back to Call of Duty: Modern Warfare. Having a female character in multiplayer is only a good thing. This would mean that millions of female gamers would actually be able to feel like they’re a part of this universe that we’ve all come to enjoy and love. Furthermore, it doesn’t affect anyone else in any way. You can still pick your usual male characters so you’re not losing any part of the experience.
The addition of something doesn’t always have to come at a cost of something else. However, if, for some weird reason, even hearing a female character in a multiplayer match triggers you, then you have some serious issues and I hope you find the help you need.
Video games are arguably the most expansive and expressive form of art out there. Everyone deserves to experience this amazing art form in the most relatable and immersive way possible. We have made some really good strides during recent times to curb stomp the negativity that surrounds the whole industry. However, there is still a long way to go and I hope, with time, we can all feel happy just to be a part of this amazing community and experience these magical worlds together in complete harmony.